Print version of Native magazine reveals stories from Digital R&D Fund
To go alongside the web version of Native, we have just published a special print version of the magazine which you can view online.
This limited edition print issue of Native aims to contribute to the learning process by telling some of the stories arising from the work of the Digital R&D Fund in a way that is engaging, appealing and practical. Like this sister site, the print issue represents the diversity of the fund and celebrates people and their creative experimentation with digital technologies.
Native is made up of three sections. It starts with a collection of features – profiles of people and organisations doing work worth knowing about
We spend time with Professor Jon Rogers, CultureLabel, Knowle West Media Centre and Script London as they share their experiences of R&D projects.
Technology commentator Ben Hammersley gives us his insights into the potential for the arts, we get more perspectives from the Royal Shakespeare Company and Diane Ragsdale, and Mark Robinson talks about failure in his taboo-breaking article, The F Word.
At the heart of the Digital R&D Fund are the projects it supports, so at the heart of this magazine is a listing of the 36 projects funded at the time of publication.
The third section is The Guide, providing articles and information that give practical insights and intelligence to support you on your own R&D journey. It includes useful practical advice for promoting your project on a budget, developing productive academic partnerships and quick snapshots of meaningful technology projects from arts organisations around the world.
Importantly, all of the themes you find in Native – from young people and accessibility to co-design and remote working – stem from spending time with the R&D Fund projects as they go through their own individual journeys. Native reflects the experiences, investigations and lessons from many of the projects. We hope that they will bring you some useful insights as well as inspiring you to think about how digital experimentation might help your organisation meet its artistic purposes better.
All the articles in the print version will also start to make their way onto this site over the rest of the summer
Competition for attention has never been as great as today. Which means that across all sectors and industries, both incumbent organisations and dynamic startups are searching for new, innovative and sustainable business models which can create the revenue that is needed both for health and growth.
Mobile is one of the major learning themes from the Digital R&D Fund for the Arts. If we ignore mobile then the public will leave us far behind. Whether it’s marketing, selling tickets, providing specialised services, making content accessible, or presenting work, planning and optimising your mobile offer is one of the most important aspects not only of making digital work but making your organisation relevant and work for your audiences.